The next thing I am working on is a playable area for the player. I am doing this as so I can keep the player in a "lane" so that I know where I need to build the structures and so I can control the flow of the game much easier. In the picture below you can see the fence in the background, this fence is a rather large box around the player but what limits the player to that set area, once the cannon reaches it, it will collide and now be allowed to travel further.
also take note in this picture how I have separated the barrel from the body of the cannon, this is so I can manipulate the cannon barrels rotation without changing the body's too.

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