Wednesday, 26 March 2014

Movement

After studying the control system for the flight demo provided on the Asset store for Leap Motion I have managed to figure out my own control system for my cannon. I now have a basic movement script that picks up the players hands and allows the player to move on the Z axis dependent on the height difference of the players hands. 


The next step for me is to get the gradient of the cannon working dependent on the players hand gradient. 

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