Wednesday, 26 March 2014

Leap Motion

One of the very first things I need to do is to integrate leap motion into my project in order to use the device. I will need to do a lot of learning in order to figure out how to control my cannon with hand gestures and one of my first steps will be to use the demos provided on the Asset store to try and figure out some of the different controls used.

The basic control system for my cannon will include left and right movement based on the Y distance between my two hands and the cannon barrel's gradient will be derived from the gradient of the players hands. I am hoping these controls will give a nice and natural feel when controlling the cannon.

An idea I have had for the shooting mechanic is for the player to clench their fists to power up and shot then release their fists to fire. I am trying to keep all aspects of the controls relatively simple and natural so players with little experience with the leap will pick it up quickly.

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